home *** CD-ROM | disk | FTP | other *** search
- /* -------------------------------------------------------------------------- */
- /* DFUSE DEMO 2 : flags demo. */
- /* -------------------------------------------------------------------------- */
-
- This mini-level has been designed to demonstrate the use of the flags.
- Of course, all the flags aren't used, but you may find these :
-
- SECTOR FLAGS
- ------------
-
- 1. sky (SC flag 1, 1)
- 2. normal door (SC flag 1, 2)
- 3. fire-reflective (SC flag 1, 4)
- 4. skating (SC flag 1, 16)
- 5. exploding door (SC flag 1, 64)
- 6. killing ground slow (SC flag 1, 2048)
- 7. killing ground fast (SC flag 1, 4096)
- 8. secret (SC flag 1, 524288) [NEW]
-
- To easily find these, use the [F] key while in SECTORS mode.
-
- WALL FLAGS
- ----------
-
- 1. force MID / transparent (WL flag 1, 1)
- in exploding_door and
- transparent_door
- 2. illuminated sign (WL flag 1, 2) [NEW]
- in illum_sign
- 3. show as normal on map (WL flag 1, 2048)
- in exploding_door
- 4. cannot walk through (WL flag 3, 2)
- on other/skating separation
- 5. cannot fire through (WL flag 3, 8)
- on other/skating separation
-
-
- Try them all, then modify the level to see what happen if you don't set them.
- Also try the SC flag 1, bit 8 with different SKY sectors ceiling altitudes.
- Try it on the transparent_door sector, just to see what happens to the MID tx.
-
- Note that I have provided a few thermal detonators for the exploding_door.
-
- TO INSTALL IT
- =============
-
- Go to the DOS prompt, and type 'demo2-d! -d'.
-
- DON'T FORGET THE '-d' or the level will be extracted in the wrong directory.
-
- Be careful, this is a SECBASE replacement, and you risk to destroy any work you
- have done on that level.
-
- (note that extracted means 'from the PKZIP exe file' here, not from a .GOB)
-